The Legend of Zelda: Breath of the Wild
- volebagels
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Re: The Legend of Zelda: Breath of the Wild
Hmm, how do you mean? simply go 'off road' and not follow the game directions?
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Re: The Legend of Zelda: Breath of the Wild
Not so much that we didn't follow the directions, though that is fun too, but rather that we initially were forced to actually look at our surroundings and navigate in a more manual sense. It accidentally created a more natural feeling of presence and immersion.
Once we realized our mistake, and began to use the map to do the thinking for us, the travel experience felt a lot more like every other game. Look at the map, pick a spot, turn on mental auto-pilot. It's more convenient for sure, but what a waste of a beautiful world when there's no reason to really familiarize yourself beyond landmarks.
Our sense of exploration was compromised because we lost the sense of wonder and discovery. It was still a great game, and maybe I'm just overthinking it, but damn if it didn't feel so much grander when we had to find our own way.
Once we realized our mistake, and began to use the map to do the thinking for us, the travel experience felt a lot more like every other game. Look at the map, pick a spot, turn on mental auto-pilot. It's more convenient for sure, but what a waste of a beautiful world when there's no reason to really familiarize yourself beyond landmarks.
Our sense of exploration was compromised because we lost the sense of wonder and discovery. It was still a great game, and maybe I'm just overthinking it, but damn if it didn't feel so much grander when we had to find our own way.
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